Why Design Finder?
I find myself curious about the other contestants, why did you enter Design Finder?
As a lark? To try to get into the industry? Are you already in the industry and trying to get more exposure? Are you a secret time traveller searching for a way home?
For myself, I came across Design Finder after a period of several months contemplating the idea of getting into tabletop freelancing and it seemed like a very providential way of testing the waters. Probably sparked by the great experiences I've had GMing a few of my wacky games at PAX Aus over the last couple of years.
So, what about you?
As a lark? To try to get into the industry? Are you already in the industry and trying to get more exposure? Are you a secret time traveller searching for a way home?
For myself, I came across Design Finder after a period of several months contemplating the idea of getting into tabletop freelancing and it seemed like a very providential way of testing the waters. Probably sparked by the great experiences I've had GMing a few of my wacky games at PAX Aus over the last couple of years.
So, what about you?
Comments
I have to say, I love having the opportunity for feedback. Even in the stuff I've turned over professionally I havent usually seen anything like the feedback I get here.
Put that all together and it was a no-brainer.
My goals in freelancing are somewhat modest (volume-of-work-wise anyway), but the potential exposure was a small part of the draw for me, too, and I agree with nykidemus regarding the opportunity to get feedback — hard to pass up.
I haven't done any kind of freelancing, but a big part of why I play is that I need a creative outlet. Even during my long stretches of not playing I would write down adventure ideas and plan things out in my head. What I've been really hoping for is the chance to learn and improve, but I also love the idea of contributing to the industry. It's also fun to be competitive.