alchemist fire but in large amounts

basic idea, the PC's have been captured. they have been tied up and left more or less alone. one of the possible means of  distracting the enemy so the party can escape is setting off a 20 gallon barrel of alchemist fire. it has not been divided in to flasks yet. i'm trying to figure out the blast radius and damage. as you can imagine the parties enemy isnt very bright. and having a barrel of alchemist fire in a tree fortress isnt the most intelligent decision, but this was supposed to be a random encounter that has turned into a multi session side quest. which im trying to wrap up. i figure burning down the bad guys tree fort is probably a good way to do it, i just want it done in a closer to the roles sort of way as i have 2 rule thumpers in my party.

Comments

  • What have they done to improve their situation? Allow them to workout how to get out by themselves.

    What were the driving goals/ reasons of their captors?
    If the captors are not that bright… how did they capture the group?
    what Race are the captors?
    what is the group make up?
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