Weapon shift. And clearer definitions of weapons

The weapon shift feat reads as follows.

Weapon Shift

Your melee weapons meld into your animal form.

Prerequisite(s)Wild shape class feature.

Benefit(s): When you use your wild shape ability, any melee weapons you are wielding and proficient with meld into your new form. Select one of these weapons; while in your new form, your natural attacks deal the same damage type as that weapon. Your natural attacks also gain all of the weapon’s properties (such as disarm), other than the double weapon property and the fragile weapon property; moreover, when using this feat to grant the trip property to your natural attacks, you gain a +2 bonus on combat maneuver checks to trip an enemy, but you cannot drop your weapon to avoid being tripped due to a failed trip attempt. Weapon Shift does not apply a magic weapon’s enhancement bonus to your natural attacks, nor does it grant your natural attacks any of a weapon’s magical special abilities.


The way this reads is some what ambiguous. 

What is the difference between the Weapon Properties and weapon qualities?

In the feat it calls them properties but on the PFSRD page they are special weapon features. So what is included in weapon Properties. Would critical range and x’ S modifier be a property?

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